Overview
Slimefall Arcade is a game for Android and Apple devices. The publisher does not require or operate a first-party user account or backend profile database. The game uses device-local storage, optional platform leaderboard services, Google AdMob advertising, and, from version 1.0.7 on Apple devices, consent-based usage statistics through Google Analytics for Firebase, as described below.
The publisher does not sell your personal information.
Information stored on your device
The game saves information locally so that play can continue between sessions. This information is not sent to the publisher.
- Game progress, scores, earned Bits, unlocked and selected themes, and puzzle progress.
- Preferences such as sound settings and the selected renderer.
- Pending leaderboard scores, which remain on the device until they can be submitted to the applicable platform service.
Platform, advertising, and analytics services
If you use rankings, view an advertisement, or allow usage statistics, Google or Apple may process information under their own privacy policies. The categories involved depend on your device, region, account, consent choices, and privacy settings.
- On Android, Google Play Games may provide a player display name, player identifier, and profile image and may receive leaderboard scores.
- On Apple devices, Game Center may authenticate the player and receive leaderboard scores.
- Google AdMob may process device and advertising identifiers, IP address, general device information, ad interactions, consent or privacy signals, and diagnostic or fraud-prevention information.
- On Apple devices running version 1.0.7 or later, and only when your analytics choice allows it, Google Analytics for Firebase may receive gameplay events (such as runs played, puzzle levels started and finished, tutorial steps, theme unlocks, and rewarded revives), an app-instance identifier, device model, operating-system and app version, approximate region derived from IP address, and the Apple Ads campaign that led to the install.
- On Apple devices, the game asks Apple for a one-time attribution token and sends it to Apple to learn which Apple Ads campaign, ad group, keyword, and country, if any, led to the install. This does not use the advertising identifier or require tracking permission.
The current release requests non-personalized ads from AdMob. AdMob may use contextual information, consent or privacy signals, and limited device information to deliver and measure those ads, maintain ad security, prevent fraud, and diagnose service problems. The game does not request permission to track you across other companies' apps and websites.
Usage statistics help the publisher understand how the game is played and which Apple Ads campaigns bring new players. They are sent to Google Analytics for Firebase only when your analytics choice allows it: in regions where consent is required, nothing is sent unless you choose Allow; elsewhere statistics are on by default and can be turned off in Settings. Analytics data is not linked to your identity, is not used for advertising or to track you across other companies' apps and websites, and is collected without the advertising identifier. Google's advertising signals and ad personalization are switched off for this data.
How information is used
- Save game progress and preferences on the device.
- Authenticate an optional platform gaming profile.
- Submit scores and display native leaderboards.
- Deliver rewarded and interstitial advertisements.
- Understand how the game is played and measure which Apple Ads campaigns lead to installs, when analytics is allowed.
- Protect advertising services against abuse and technical failures.
- Respond when you voluntarily send a support or privacy email.
Retention and deletion
Local game information remains on your device until it is overwritten, the app data is cleared, or the app is uninstalled. An email you send to the publisher may be retained only as long as reasonably necessary to answer the request, maintain appropriate records, and meet legal obligations.
Usage statistics are kept in the publisher's Google Analytics property for no longer than its configured retention period, which is at most 14 months. The in-app reset in Settings resets the analytics identifier, so later statistics are not connected to earlier ones.
Google and Apple control retention and deletion for information handled by AdMob, Google Analytics for Firebase, Google Play Games, and Game Center. Use the privacy and account controls supplied by the relevant provider to manage that information.
Your choices and rights
- Turn usage statistics on or off at any time with the Share usage stats switch in the game's Settings. In regions where consent is required, analytics stay off unless you choose Allow.
- Use the game without signing in to a platform leaderboard service. Local-only modes and progress do not require a first-party account.
- Manage Google Play Games, Game Center, advertising, and device privacy settings through the relevant Google, Apple, Android, or iOS controls.
- Reset or remove locally stored game data with the in-app reset, by clearing the app data, or by uninstalling the app. The in-app reset also resets the analytics identifier and your analytics choice.
- Contact the publisher with a privacy question or request concerning information controlled by the publisher.
Where required, the game uses Google's User Messaging Platform to collect or update advertising privacy choices. You can reopen the available privacy options from the game's Settings screen. Usage statistics have their own Share usage stats switch in Settings.
Depending on where you live, privacy law may provide additional rights concerning access, correction, deletion, restriction, objection, or appeal. Contact the publisher to exercise a right concerning information the publisher controls. Requests involving a Google or Apple service should be directed to that provider.
Security and international processing
Reasonable measures are used to limit the information handled directly by the publisher. No storage or transmission method can be guaranteed to be completely secure. Google and Apple may process information in countries other than your own, subject to their policies and applicable legal safeguards.
General audience
Slimefall Arcade is a simple, inoffensive game for a general audience and is not specifically designed or marketed as a child-directed service. The publisher does not knowingly request names, email addresses, or other personal details from players through the game. Platform providers may apply age-appropriate account, advertising, and privacy protections under their own policies.
Changes to this policy
This policy may be updated when the game, its service providers, or legal requirements change. The effective date at the top of the page will be revised when an updated policy is published.
Contact
Send questions or privacy requests tocontact@jgopie.com. For gameplay or technical help, visit theSlimefall Arcade support page.